Format & Rules

How Extra Time and Penalties Decide a Knockout Tie

IntermediatePermanent reference
A gold medal resting on navy velvet

A knockout tie must produce a winner, so the rules provide two more stages before they stop. Extra time adds thirty minutes to be played under fatigue, and, if the scores remain level, a penalty shoot-out decides the tie without a ball being played from open play.

When extra time is played

Extra time is used when a tie is level on aggregate at the end of the second leg's normal time, and in the final when the score is level after ninety minutes. It never follows the first leg, because the tie is not yet complete.

The team that plays second at home has a small advantage here, because a tired squad is defending in front of its own crowd, but the advantage is modest and the extra thirty minutes are usually decided by fitness and nerve.

How the thirty minutes work

Extra time is split into two halves of fifteen minutes. The rules do not switch to sudden death in the semi-finals of the competition, so the whole half must be played and both clubs can score again.

That structure matters. A club that concedes in extra time still has time to answer, which keeps the period tactical rather than desperate, and it means substitutions made for penalties can still shape the football.

The penalty shoot-out

If the tie is still level after extra time, penalties decide it. Each club takes five kicks in turn, alternating, and the tie ends early if one club cannot mathematically catch the other.

If the five prove insufficient, the shoot-out becomes sudden death: each club takes one kick at a time, and the first miss not matched by the opponent loses the tie. The pressure is absolute because there is no net.

Preparation for a shoot-out

Clubs prepare for penalties long before the night arrives. Goalkeepers study the takers they may face, and coaches decide a running order in advance so the choice is not made in the noise of the moment.

Preparation is rewarded because a shoot-out strips out almost everything else. It is not a match but a sequence of individual duels between a taker and a goalkeeper, and the side that has rehearsed the sequence is the side that is least surprised.

The keeper's role and the taker's

A goalkeeper can save a shoot-out without being the best goalkeeper in the tie, because the format rewards reaction and research more than overall quality. A single save changes the whole sequence of remaining kicks.

A taker's job is narrower still. There is no time to build a move or wait for a mistake; the taker must choose a target, commit to it and accept the outcome, and the clubs that rehearse this under pressure convert more of their kicks.

Why the format is contested

Penalties are sometimes criticised for deciding a season on a lottery. The defence is that a shoot-out is a skill in its own right, prepared for, practised and performed, and that a competition needing a winner must choose a method.

Whatever the argument, the rules are fixed and equal for both clubs. The shoot-out is a permanent feature of the knockout, and it is the reason no tie in the competition can end without a winner.

  • Extra time follows a level tie or a level final, not the first leg of a tie.
  • It is two halves of fifteen minutes, played in full rather than as sudden death.
  • A penalty shoot-out follows if the scores are still level after extra time.
  • Each club takes five kicks, alternating, and the tie can end early if it is decided.
  • Sudden death follows if the five kicks leave the tie level.
  • Both stages are prepared for in advance by keepers and takers alike.
The stages that decide a level knockout tie
StageDurationEnds when
Normal time in the second leg or final90 minutesOne club leads
Extra timeTwo halves of 15 minutesOne club leads
Penalty shoot-outFive kicks eachOne club cannot be caught
Sudden deathOne kick eachOne club misses and the other scores

Extra time and penalties exist because the competition insists on a winner. They compress a season's worth of tension into a few minutes, and because both clubs know the rules in advance, what looks like chance is usually the part of the game that has been rehearsed the most.